Pengembangan Bahan Ajar Digital E-Komik Berbasis Project Based Learning pada Pembelajaran Bahasa Indonesia Kelas V Sekolah Dasar

Jordi Andrea(1), Syahrul Ramadhan(2),
(1) Universitas Negeri Padang, Kota Padang  Indonesia
(2) Universitas Negeri Padang, Kota Padang  Indonesia

Corresponding Author


DOI : https://doi.org/10.24036/jippsd.v9i2.137714

Full Text:    Language : ind

Abstract


The development of Society 5.0 is driving changes in the world of education that emphasize not only the use of digital technology but also the strengthening of 21st-century skills. Based on a preliminary study at three elementary schools in Padang City namely SDN 11 Lubuk Buaya, SDN 18 Air Tawar Selatan, and SDN 20 Dadok Tunggul Hitam conducted through observation, interviews, and a questionnaire survey, several key issues were identified. First, teachers have not optimally utilized digital media in the learning process. Second, the teaching materials used are still dominated by conventional textbooks. Third, students experience difficulties in understanding the structure and linguistic rules of procedural texts. This study aims to develop instructional materials in the form of e-comics based on Project-Based Learning (PjBL) using Kvisoft Flipbook Maker for the Indonesian Language subject, specifically for fifth-grade elementary school students on procedural text material, which meets the criteria of being valid, practical, and effective. The method used was Research and Development (R&D) with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. The research instruments included an expert validation sheet, a response questionnaire, and a learning outcome test. The results of the study indicate that the developed product is highly suitable for use, with a high level of validity, positive responses from teachers and students, and a significant improvement in student learning outcomes.


Keywords


Teaching Material; Project Based Learning; E-comic; Elemantary School

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