BILINGUAL OFFLINE GAME-BASED TEACHING MEDIA FOR SCIENCE SUBJECT

Siti Lestari, Sri Wahyuni

Abstract


This qualitative research is aimed to design teaching media for science subject at junior high schools in Semarang (both private and state schools). It is designed in bilingual language (Indonesian and English) and based on offline-game. The science subject focuses on Porifera and Coelenterata. This experiment research is done for the junior high school students at the seventh level and the choice of the class was based on the material or subject in SMP (junior high school) syllabus. It is about the living things. Questionnaire and interview, as the instruments, were given to science teachers in SMP. Before distributed to the SMP teachers, the three main elements (content of the subject, appearance design, and bilingual use) were evaluated by the experts. It showed that this offline-game media can be applied in that school and developed into different subjects.

Keywords


teaching media, offline game, bilingual use

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