PENINGKATAN HASIL BELAJAR SISWA DALAM PEMBELAJARAN PKn DENGAN MENGGUNAKAN METODE BERMAIN PERAN

Amma Tinur -

Abstract


The purpose of this study to describe the improvement of student learning outcomes in a Civics lesson using role-play in class five SDN 06 Balai Badak. This study is an action research by using qualitative and quantitative approaches.This study was conducted by two cycles. Observation about Learning Implementation Plan first cycle with an average of 80% (Very good), second cycle on average 94% (Very good). The observations of  teacher activity in the cycle with an average of 74% (both categories), cycle II with an average of 94% (very good). The observations in terms of student activity in the fist cycle with an average of 67% (average), second cycle on average 94% (very good). Student learning outcomes obtained in the first cycle an average of 70% (good), the second cycle reaches an average of 85% (very good).

 

Kata Kunci : learning outcomes; civic; role playing methods

References


Depdiknas. 2006. Kurikulum Tingkat Satuan Pendidikan. Jakarta: Depdiknas

Hamalik Oemar, 2003. Perencanaa Pengajaran Berdasarkan Pendekatan Sistem. Jakarta: Bumi Aksara

Rustam Mundilarto. 2004. Penelitian Tindakan Kelas. Jakarta : Depdiknas. Tersedia dalam http://klinikpembelajaran.com/booklet/penelitiantindakan. kls.pdf (Online). Diakses tanggal 13 Nopember 2011.

Sasriyanti. Rika 2008. “Meningkatkan Hasil Pembelajaran Siswa dengan Menggunakan Pendekatan Contextual Teaching and Learning (CTL) dalam Pembelajaran IPS di Kelas III Sekolah Dasar Negeri 20 Alang Lawas Padang”. Skripsi tidak diterbitkan. Padang: Universitas Negeri Padang.




DOI: http://dx.doi.org/10.24036/e-jipsd.v1i1.268