Kreativitas Pembuatan Lagu Anak Tematik Berbasis Video Interaktif Sebagai Inovasi Pembelajaran Seni Musik di Sekolah Dasar

Zakarias Aria Widyatama Putra(1), Mastri Dihita Sagala(2),
(1) Program Studi Pendidikan Seni Pertunjukan, Universitas Tanjungpura, Pontianak  Indonesia
(2) Program Studi Pendidikan Seni Pertunjukan, Universitas Tanjungpura, Pontianak  Indonesia

Corresponding Author
Copyright (c) 2023 Zakarias Aria Widyatama Putra, Mastri Dihita Sagala

DOI : https://doi.org/10.24036/js.v12i4.125604

Full Text:    Language : id

Abstract


Creativity can produce a product. The product of creating or making interactive video-based thematic children's songs answers the challenges and civilization regarding learning innovation in Indonesia, especially in the 21st century, which in this case is the research objective. In addition to answering the challenges of interactive videos made can also be a solution to the sense of disinterest of elementary school students in learning materials, especially music. The resulting song is intended for elementary school students in phase A (in the independent curriculum) or in grades 1-3. The method to uncover this research used a descriptive qualitative method with a case study approach. Data analysis uses data collection from primary sources such as full scores of thematic children's songs, interactive videos, inhibition during PGSD music education learning, and interviews with students. Furthermore, the data collected is reduced according to the topic of the article, presented, and sought for red threads or conclusions. Validated results that the process and results of creativity in making thematic children's songs based on interactive videos can be used as an innovation in music learning at the elementary school level.


Keywords


Kreativitas; Inovasi Pembelajaran; Seni Musik

References


Aditya, Y. (2023). Mengintip Proses Kreatif Wawa Lukman dalam Menulis Lagu-Lagu Anak. GATRAcom.

Anonimus. (2022). Digitalisasi adalah Proses Fundamental di Era Modern. Verihubs.

Colorafi, K. J., & Evans, B. (2016). Qualitative Descriptive Methods in Health Science Research. Health Environments Research and Design Journal, 9(4), 16–25. https://doi.org/10.1177/1937586715614171

Creech, A., Larouche, K., Generale, M., & Fortier, D. (2020). Creativity, Music, and Quality of Later Life: A Systematic Review. Psychology of Music, 51(4), 1–21. https://doi.org/10.1177/0305735620948114

Eva, P. V. B., Sumantri, S., & Winarsih, M. (2020). Media Pembelajaran Abad 21: Komik Digital Untuk Siswa Sekolah Dasar. Prosiding Seminar Dan Diskusi Nasional Pendidikan Dasar "Transformasi Pendidikan Menyogsong SDM Di Era Society 5.0, 1–8.

Fadli, M. R. (2021). Memahami desain metode penelitian kualitatif. Humanika, 21(1), 33–54. https://doi.org/10.21831/hum.v21i1.38075

Farida, E. (2019). Media Pembelajaran Teknologi Digital untuk Meningkatkan Efektivitas Belajar Siswa pada Abad-21. Jurnal Didaktika Pendidikan Dasar, 3(2), 457–476.

Fitri, Agus, Z., & Haryanti, N. (2020). Metodologi Penelitian Pendidikan: Kuantitatif, Kualitatif, Mixed Method, dan Research and Development (Cetakan 1). Madani Media.

Hendriyanto. (2022). Merdeka Belajar: Manfaatkan Teknologi Sebagai Media Belajar Mengajar. Direktorat Sekolah Dasar, Direktorat Jenderal Pendidikan Dasar Dan Menengah, Kementerian Pendidikan Dan Kebudayaan.

Karsono, K. (2016). Proses Kreatif A.T. Mahmud Dalam Penciptaan Lagu Anak-Anak. Dewa Ruci: Jurnal Pengkajian Dan Penciptaan Seni, 7(1), 1–24. https://doi.org/10.33153/dewaruci.v7i1.973

Khairini, R., & Yogica, R. (2021). Pengembangan Media Pembelajaran Interaktif Berbentuk Android Packaging Kit (APK) pada Materi Virus. Jurnal Penelitian Dan Pengembangan Pendidikan, 5(3), 406. https://doi.org/10.23887/jppp.v5i3.38502

Mariyana, R. (2013). Pesan Moral dalam Film Petualangan Sherina Karya Riri Riza. Repository Jurnal Skripsi Jurusan Sastra Indonesia UNDIP Semarang, 1–8.

Martinoli, A. (2019). Meeting the challenges of education for media and culture in the 21st century: New knowledge and skills for digital, interactive and participatory environment. Medijska Istrazivanja, 25(2), 5–28. https://doi.org/10.22572/mi.25.2.1

Miles, M., & Huberman, A. (2014). Miles and Huberman. In Qualitative Data Analysis: An expanded sourcebook.

Muslim, S., Fathoni, A., Kusumawati, N., & Rahmadyanti, E. (2020). Critical study of stem-based learning in order to develop century skills 21. Journal of Physics: Conference Series, 1569(2), 1–8. https://doi.org/10.1088/1742-6596/1569/2/022020

Nurani, D., Anggraini, L., Misiyanto, & Mulia, K. R. (2022). Buku Saku: Edisi Serba-Serbi Kurikulum Merdeka Kekhasan Sekolah Dasar (BSKAP (ed.)). Direktorat Sekolah Dasar.

Putra, Zakarias, Aria, W. (2023). Analisis Rekstrukturisasi Kognitif Sebagai Peningkatan Rasa Percaya Diri Pada Pianis Pemula di La Music Course Pontianak. Jurnal Pendidikan Dan Konseling, 5(2), 3213–3218. https://doi.org/https://doi.org/10.31004/jpdk.v5i2.13795

Putra, Z. A. W., Ghozali, I., Sagala, M. D., & Grandena, E. P. (2023). Development of Interactive Video Media Solfeggio Learning in Performing Arts Education Study Program , FKIP UNTAN. Virtuoso: Jurnal Pengkajian Dan Penciptaan Musik, 6(1), 1–12. https://doi.org/https://doi.org/10.26740/vt.v6n1.p1-12

Putri, N. E., & Ardipal, A. (2021). Pemanfaatan Lagu Anak-Anak Sebagai Media Pengembangan Karakter Pada Pendidikan Anak Usia Dini Di Paud Cahaya Hati Kabupaten Solok Selatan. Imaji, 18(2), 114–120. https://doi.org/10.21831/imaji.v18i2.30037

Rahayu, R., Iskandar, S., & Abidin, Y. (2022). Inovasi Pembelajaran Abad 21 Dan Penerapannya Di Indonesia Restu Rahayu 1  , Sofyan Iskandar 2 , Yunus Abidin 3. Jurnal Basicedu, 6(2), 2099–2104.

Sabaruddin, S. (2022). Pendidikan Indonesia Menghadapi Era 4.0. Jurnal Pembangunan Pendidikan: Fondasi Dan Aplikasi, 10(1), 43–49. https://doi.org/10.21831/jppfa.v10i1.29347

Sagala, M. D., & Putra, Z. A. W. (2022). Video Body Percussion : Pembelajaran Ritmik Bagi Siswa Sekolah Dasar. Cinematology: Journal Anthology of Film and Television Studies, 2(3), 49–57.

Subandi. (2011). Qualitative Description as one Method in Performing Arts Study. Harmonia, 11(2), 173–179.

Sunarto, S. (2018). Pengembangan Kreativitas-Inovatif Dalam Pendidikan Seni Melalui Pembelajaran Mukidi. Refleksi Edukatika : Jurnal Ilmiah Kependidikan, 8(2), 107–113. https://doi.org/10.24176/re.v8i2.2348

Syam, C., Olendo, Y. O., & Putra, Z. A. W. (2023). PEMANFAATAN PROSEDUR STIMULASI BAGI GURU BAHASA INDONESIA. Academy of Eduation Journal, 14(2), 1318–1327. https://doi.org/10.47200/aoej.v14i2.2036

Syam, C., Olendo, Y. O., Putra, Z. A. W., & Dewantara, J. A. (2023). RELEVANSI NILAI-NILAI PANCASILA TERHADAP RANAH PENDIDIKAN SEBAGAI PENGUAT KETERAMPILAN DI ABAD 21. Academy of Eduation Journal, 14(2), 1275–1284. https://doi.org/https://doi.org/10.47200/aoej.v14i2.2034

Syamsuar, S., & Reflianto, R. (2019). Pendidikan Dan Tantangan Pembelajaran Berbasis Teknologi Informasi Di Era Revolusi Industri 4.0. E-Tech : Jurnal Ilmiah Teknologi Pendidikan, 6(2). https://doi.org/10.24036/et.v2i2.101343

Trousdale, G. (2020). Creativity, Reuse, and Regularity in Music and Language. Cognitive Semiotics, 13(1), 1–17. https://doi.org/10.1515/cogsem-2020-2021

Wahyuningsih, S. (2017). Lagu Anak sebagai Media dalam Mendidik Karakter Anak Usia Dini. ThufuLA: Jurnal Inovasi Pendidikan Guru Raudhatul Athfal, 5(1), 150. https://doi.org/10.21043/thufula.v5i1.2356

Yudha. (2023). Nadiem Makarim: “Sosialisasikan Lagu Anak Sebagai Materi Ajar Kurikulum Merdeka!” BPMP DIY: Kementerian Pendidikan, Kebudayaan, Riset, Dan Teknologi.

Zahra Rosyiddin, A. A., Johan, R. C., & Mulyadi, D. (2022). Inovasi Pembelajaran Sebagai Upaya Menyelesaikan Problematika Pendidikan Indonesia. Inovasi Kurikulum, 19(1), 44–53. https://doi.org/10.17509/jik.v19i1.42679


Article Metrics

 Abstract Views : 163 times
 PDF Downloaded : 100 times

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Zakarias Aria Widyatama Putra, Mastri Dihita Sagala

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.