Abstract


Technological advances in education demand innovation in learning media to make it more interactive. Observations at SMA Negeri 3 Blitar show that the method of learning economics is still with conventional lectures and full text PowerPoint, so that student interest and understanding are low. This research is Econoplay, developing PowerPoint-based interactive learning media with animation, video, educational games, and QR-Code evaluation using the ADDIE model. The research method is quantitative with data collection through questionnaires. The results showed that material expert validation obtained 96.6%, media expert validation 98%, small group trial 91%, and large group trial 92%, proving the effectiveness of Econoplay in increasing students' understanding and interest in learning. Thus, Econoplay is feasible to use as economic learning media in high school


Keywords


Learning Media, Econoplay, PowerPoint