SUBJECTIVE WELL BEING PADA EX PECANDU GAME ONLINE
Abstract
Abstract:Subjective well being in anex gameonline addict.This study aimed to see how subjective well-being in an ex game online addict. This research used qualitative method with phenomenology approach. The research subjects were an ex game online addict. The technique in this study is interview as the main method and observation as a support method. The results of this study indicate that the subject has a subjective well being where the subject feels happiness in his life, can realize his hopes, optimistic, feel happy, can socialize with the environment, have goals in his life. The researcher found 5 themes related to subjective well being in anex game online addictsuch as related to online games addiction, due to playing online games, self-changes, welfare, social relations, motivation.
Keyword: subjective well being, ex addict, game online
Abstrak:Subjective well being pada ex pecandu game online. Penelitian ini bertujuan untuk melihat bagaimana gambaran subjective well being pada ex pecandu game online. Metode yang digunakan dalam penelitian ini yaitu metode kualitatif dengan pendekatan fenomenologi.Subjek penelitian yaitu ex pecandu game online. Teknik dalam penelitian ini yaitu wawancara sebagai metode utama dan observasi sebagai metode pendukung.Hasil penelitian ini menunjukkanbahwa subjek memiliki subjektif well being dimana subjek merasakan kebahagiaan dalam hidupnya, bisa mewujudkan harapannya, optimis, merasa senang, bisa bersosialisasi dengan lingkungan, memilki tujuan dalam hidupnya.peneliti menemukan 6 tema terkait subjective well being pada ex pecandu game online, yakni terkait dengan kecanduan game online, akibat bermain game online, perubahan diri, kesejahteraan, relasi sosial, motivasi.
Kata kunci:subjective well being, ex pecandu, game online
Keywords
DOI: http://dx.doi.org/10.24036/jrp.v2018i4.4217